The Crescent Academy
The Crescent Academy
  • Welcome


    Dear Parents, We would both like to offer you a very warm welcome to The Crescent Academy. We encourage all of our parents to become a part of our rich and welcoming family.

  • Autumn 1st Half Term - I am Warrior: Vikings –

    Vikings and Warriors of the World

    1. Where did the Vikings come from?
    2. Why did they invade Britain?
    3. How did the Vikings travel?
    4. What different types of warrior were there?
    5. How were they different from each other?
    6. Which warrior would you like to be and why?
    7. What materials should I use when designing the armour of a Samurai warrior?
    8. What criteria can I use to help design and make a shield fit for a Spartan?



    1. How are common appliances powered?
    2. What is a circuit?
    3. What are the basic components that make up a circuit?
    4. What is the purpose of a switch in a circuit?
    5. What does a circuit need in order to work?
    6. What is the difference between a conductor and an insulator?

  & Healthy Living –


    1. How does dribbling technique change over short and long distances?
    2. What are the most effective ways of turning with the ball whilst on the move?
    3. How do we tackle safely and effectively?
    4. What do we have to do to pass and receive a ball well?
    5. What are effective ways of saving a shot on goal?
    6. How do the skills we have learnt impact the game and how can we translate this through our teamwork?

  & Healthy Living –

    What is a right?

    What is a responsibility?

    Why do humans have rights?

    What are the consequences of not obeying the law? What is a democracy?


    1. Did the Vikings sing?
    2. What is an ostinato?
    3. Can we use descriptive voices?
    4. What is a coda?
    5. What does a pause sign look like?



    1. How can we design and write a program to achieve a specific goal?
    2. What is a variable and how are they used in programming?
    3. What do the terms ‘repetition’ and ‘user input’mean?
    4. What is debugging and what steps are needed to debug a program?
    5. How can objects and timers be used to create change?
    6. What is an algorithm?